Video Games: Dark Souls

Posted on December 4, 2012 3:00 pm

So lately I’ve been playing this game Dark Souls: Prepare To Die Edition. It’s hyped about how hard and punishing it is, and it is quite hard and you really do worry about dying as that costs you. But that’s why I’m annoyed it has so little story.

When you start up the game, you have this opening cinema of a bunch of lore which makes it seem like there will be this big epic story. Then the game starts and you’re in a dungeon and fight your way out while getting tutorial like hints. And then… I’m not sure. You talk to someone who mentions offhand something about two bells to ring… though he doesn’t make it clear what that does and why you’d want to do it. But you have this big open world full of monsters that want to kill you, and you have to fight tooth and nail to get through it and… well I don’t know. It hasn’t told me. It just seems like the game should throw me more of a bone of why I’m putting myself through all this challenge and facing constant death. There are many areas to explore, but I have no idea what I’m looking for or why. If I’m going to die over and over trying to get through a new area, it seems like I should some idea why I’m doing that. Lack of story and playing for the challenge is fine when it’s linear — like Doom — but in an open world game more of a story would at least give me more of a purpose and direction.

Of course, I can go online and look at guides and message boards, but I hate leaning on that too much. I mean, I’m all for old school, super challenging game play (I enjoyed Super Meat Boy), but I’m not for confusion. Dark Souls is starting to remind me of old, poorly made NES games in that I have no idea what I’m supposed to be doing.

Not that I’m done playing it yet.

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7 Responses to “Video Games: Dark Souls”

  1. Keln says:

    Keep up the game reviews and commentary Frank. You can help people like me sort out the good from the bad before wasting money on it.

    For me, an open world adventure/rpg type game had better darned well have a good story. Otherwise there is no sense of achievement. I mean, when I finish a game like that, I actually consider myself the hero of some fake world. It’s a pretty good feeling.

    Like when your wife is all “hey, have you fixed that thing in the kitchen yet?”, you can be all like “Nay woman, I have been battling through the dark hordes of Agarnath in order to save the fair lands of Embril from certain doom and strife and more doom. I’ve no time for your tiresome chores. Begone wench, I have a kingdom to run!”

    On second thought, maybe games like that are bad.

  2. Ryan says:

    Toggle the display on the items in your inventory and read the item descriptions. Listen closely to the way npcs word things. Look closely at the environment. You will start putting it all together until you have that eureka moment. There is a very deep and involved storyline. Just like everything else in dark souls though, you have to fight for it.

  3. Irteza says:

    See, while there is a story, it’s focus is on just giving the player lore and background information. NPCs are few and hard to find, and combined with item descriptions and the details put in the actual environments themselves, are your only sources for story. Dark Souls doesn’t want the player to play simply because of the story; rather, it would prefer you play and continue for the sake of the awesome gameplay, level design, and sense of wonder you get from exploring its incredible world.

    The game wants you to figure out nearly everything by yourself, and most people will be intimidated and put off. Hell, there is no way of knowing which direction is the best to take without fighting the first few enemies there and judging the overall difficulty of an area from that. I personally recommend you 3 things. Try to avoid using a guide unless you have no idea how to proceed; the initial blind playthrough comes only once. Second, learn from your mistakes and try to avoid repeating them. Finally, remember to talk to NPCs multiple times until they start repeating the same line over and over again. Good luck!

  4. ATCBob says:

    There is a story. It is just difficult to find, and involves meeting certain NPC
    ‘s a specific points throughout the game. Don’t quit on Dark Souls it is well worth continuing in.

  5. Idahoser says:

    what is the point of wasting years of your life on videogames? I can see trying it out for a few days to see the wonder of it, but beyond that, aren’t there an infinite number of things that are more interesting?

  6. Frank J. says:

    People like doing fun things. That’s why people like different leisure activities.

  7. 4of7 says:

    I still can’t win the ‘Wack-A-Zombie’ mini-game in ‘Plants vs Zombies’.
    But I like it because I don’t have to go anywhere to look for adventure, the zombies come to me and the plants do all the work.

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