Curling is a popular sport that nobody understands. What I mean is nobody understands why it is popular. Perhaps we can Help! Here’s your Guide to Curling.
Play begins when the team’s Mad Scientist — don’t let these technical terms confuse you, just follow along — hands the next player (called the “Lead Guitarist”) the Fiendish Thingy.
The Lead Guitarist takes the Fiendish Thingy and runs forward…
… then slides it down the ice toward the other players.
The goal is to knock over the player with the French-looking shirt (called the “Drummer”).
If the Lead Guitarist fails to knock over the Drummer, he and another player (called the “Lead Singer”) tackle the Drummer…
… dragging him across a red line to where another player (called the “Bass Player”) is positioned.
The Fiendish Thingy then blows up…
… at which time the team locates the White Cliffs of Dover. First one there wins.
Now, you’ll be able to enjoy Curling with a firm knowledge of the rules. I’m glad we could Help!