Without a Clue

Apparently, there’s a slump in board game sales because of the rise of online computer games and the need for quicker gameplay.
You know, we here at IMAO were working on an IMAO version of that Clue game. One evening, we get a little out of hand beating up Spacemonkey, and one of us does him in, and then we wander from room to room with various deadly implements trying to make it look like an accident.
Never did manage to finish the phototype. Harvey kept eating the dice.

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